New backburner and suicide TF2 Updates

July 30, 2008

Tonight there were some new changes implemented in TF2, which are detailed in Steam News. Although the changes themselves are minor, I foresee them having a great impact on game play .

For example, to the great grief of many pyros, the backburner will no longer be giving a health bonus. I have only heard negative comments about this particular update, but I personally felt that the pyro had been a bit too strong of a class since the last pyro update.

Also, the problem of having “grenades, rockets, and flamethrower being able to fire through grates at round starts” has been fixed. I think that will especially help the gameplay on Gold Rush. Similarly, “various exploits and performance problems in CP_Badlands, CP_Well, and CP_Fastlane” were fixed, and I’m thinking that it is mostly in regards to issues with setup.

One interesting change is the fact that players who commit suicide “will now give a kill credit to the last enemy who damaged them.” I’m curious as to whether this was done to discourage people from blowing themselves up instead of giving their killer points, or if it is because in matches, especially in Gravel Pit, a player will suicide to give the engineer metal.

What do you think about the updates?

3 Responses to “New backburner and suicide TF2 Updates”

  1. m0 said

    Alright, the updates were “very nice” BUT, for us who disables “crits” on servers are disappointed! They now allow the Kirtzkreig to have “crits” even if we turned off crits. Same thing applies to other unlockables which have crits.

    But it is all good. The stuff you said are great as well, we have been waiting for those updates. Now, we can finally stop complaining for those who spam through closed gates!

    Happy gaming!

  2. ravious said

    The health bonus to the backburner needed to go right away. I think Valve really underestimated the power of the secondary fire on the flamegun, and it being used.

  3. aSydiK said

    More on m0’s comment about critkrieg. Personally, if the other team wishes to use critzkrieg instead of the invul uber, it’d end up being their downfall.

    Someone tested the gate fix though, and it’s been reported that it’s not completely fixed.

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