Tonight there were some new changes implemented in TF2, which are detailed in Steam News. Although the changes themselves are minor, I foresee them having a great impact on game play .

For example, to the great grief of many pyros, the backburner will no longer be giving a health bonus. I have only heard negative comments about this particular update, but I personally felt that the pyro had been a bit too strong of a class since the last pyro update.

Also, the problem of having “grenades, rockets, and flamethrower being able to fire through grates at round starts” has been fixed. I think that will especially help the gameplay on Gold Rush. Similarly, “various exploits and performance problems in CP_Badlands, CP_Well, and CP_Fastlane” were fixed, and I’m thinking that it is mostly in regards to issues with setup.

One interesting change is the fact that players who commit suicide “will now give a kill credit to the last enemy who damaged them.” I’m curious as to whether this was done to discourage people from blowing themselves up instead of giving their killer points, or if it is because in matches, especially in Gravel Pit, a player will suicide to give the engineer metal.

What do you think about the updates?